enum in Clatter.Unity
The mode for setting the mass of an ClatterObject.
| Value | Description | 
|---|---|
| body | The mass is the same as the mass of the object's Rigidbody/ArticulationBody. | 
| fake_mass | The mass is set explicitly in ClatterObject and may vary from the mass of the object's Rigidbody/ArticulationBody. This is useful if you want to create unrealistic sounds. | 
| volume | The mass is derived from the object's impact material, volume, and ClatterObject.hollowness. |