enum in Clatter.Core
Audio materials for impact sounds. The integer suffix e.g. _2 is the "size bucket". To generate realistic audio, smaller objects should have smaller size bucket values. See ImpactMaterialData
for various means of deriving the size bucket value.
Value |
---|
ceramic_0 |
ceramic_1 |
ceramic_2 |
ceramic_3 |
ceramic_4 |
ceramic_5 |
glass_0 |
glass_1 |
glass_2 |
glass_3 |
glass_4 |
glass_5 |
metal_0 |
metal_1 |
metal_2 |
metal_3 |
metal_4 |
metal_5 |
wood_hard_0 |
wood_hard_1 |
wood_hard_2 |
wood_hard_3 |
wood_hard_4 |
wood_hard_5 |
wood_medium_0 |
wood_medium_1 |
wood_medium_2 |
wood_medium_3 |
wood_medium_4 |
wood_medium_5 |
wood_soft_0 |
wood_soft_1 |
wood_soft_2 |
wood_soft_3 |
wood_soft_4 |
wood_soft_5 |
cardboard_0 |
cardboard_1 |
cardboard_2 |
cardboard_3 |
cardboard_4 |
cardboard_5 |
paper_0 |
paper_1 |
paper_2 |
paper_3 |
paper_4 |
paper_5 |
plastic_hard_0 |
plastic_hard_1 |
plastic_hard_2 |
plastic_hard_3 |
plastic_hard_4 |
plastic_hard_5 |
plastic_soft_foam_0 |
plastic_soft_foam_1 |
plastic_soft_foam_2 |
plastic_soft_foam_3 |
plastic_soft_foam_4 |
plastic_soft_foam_5 |
rubber_0 |
rubber_1 |
rubber_2 |
rubber_3 |
rubber_4 |
rubber_5 |
fabric_0 |
fabric_1 |
fabric_2 |
fabric_3 |
fabric_4 |
fabric_5 |
leather_0 |
leather_1 |
leather_2 |
leather_3 |
leather_4 |
leather_5 |
stone_0 |
stone_1 |
stone_2 |
stone_3 |
stone_4 |
stone_5 |